Can we talk for a moment about what a masterpiece Hitman (the 2016 reboot) is? I’d seen bits and pieces of it before when it was popular with streamers, but I finally picked up my own copy the other day in a Steam sale and have been hooked ever since.
I’ve always liked stealth games like Splinter Cell and Metal Gear Solid, but their detection systems generally work in a binary basis – either you’re hidden or you’re being shot at. The Hitman series has always tried to do more than this, with disguises and varying levels of suspicion on the part of targets, guards, and bystanders, but this is the game that finally pulls it off in the way I’m sure the developers have always dreamt of.

This plays out in various subtle ways during your missions, but none more so than when you do mess up. Rather than all going onto instant alert (think the Metal Gear exclamation mark), NPCs communicate your description to each other and word about Agent 47 slowly spreads around the map, giving you vital time to find a hiding place or another costume.
All of this takes place against some gorgeous, densely populated backdrops, each littered with genuinely funny dialogue and a variety of opportunities to take out your targets in your own way. Unfortunately, Hitman’s price tends to be a little on the high side, but if you get the chance I’d really recommend picking it up and giving it a go.